![]() Playing on the standard PlayStation 4, we also noted a couple of improvements that don't seem to have been revealed in the patch notes. ![]() First of all, image quality seems to be noticeably improved. Even with the compressed video you'll see on this page, the boost to clarity here should be self-evident - perhaps CDPR has tweaked the temporal anti-aliasing component of the renderer, tweaked post-TAA sharpening or dialled back the intensity of the post-processing pipeline. ![]() Getting a lock on native resolution in this game is a challenge owing to how rapidly pixel counts shift, but our impression is that actual rendering resolution remains unchanged from the launch code - Cyberpunk 2077 just looks cleaner. In select scenarios, we also noted improved performance too on PS4 - anything up to five or six frames per second, which is quite a feat, a significant leap in percentage terms.
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